How the Indie game Resonance reminds me of Monkey Island

Here is an article I wrote a long time ago about a very special game that reminds me of another special game that I used to play when I was a kid called Monkey Island. Resonance, developed by a indie programmer bearing an original name Vince XII. His game was released five years ago, and I thought it is a time to revisit it.


In the official page of, Resonance is a twisting and reverting storyline that the player from the perspective of four characters : a young scientist, a doctor, a police officer and a blogger (just like me).  After you are introduced to the gang, the player is free to switch back and forth between them in order to gather evidences and solve the puzzles along the way.  This happens sometimes fifteen minutes after the beginning of the game.

Resonance  uses the point-and-click’s gameplay mechanic that was quite in vogue all a way back in the 90s. That’s is you explore and interact with non-playable characters using your mouse. This is akin to Monkey Island with just think of it as MI with improved sound, gameplay, artistic voice-over, polished UI and graphic minus buccaneers and LeChuck.  The game uses a feature called long term and short term memories. Resonance is presented in a linear way, that’s is you need to solve a puzzle in order to carry on the game and to unfold the story.  And if you die during the game, well, the brilliant programmer Vince XII added the rewind feature. When your avatar passes away, a rewind effect kicks back showing the actions you’ve done before you demise and bring you back to the previous checkpoint. Nice 🙂

As far as the storyline is concerned, it takes place in a fictional Metropolis. A particle scientist dies in a mysterious circumstances and it’s up to the four characters to save the day as they become entangled in search for the scientist’s vault that hides the secret. They will learn to trust each other and work together to overcome the obstacle in their way to keep this new and powerful technology out of the hands of a dangerous organization.

Resonance is available right now on for a mere $ 10. And trust me it deserves many awards. ten bucks won’t burn your pocket after all.



FadeIn. An Alternative to Final Draft

For the screenwriters out there, behold the best screenwriting software that will make Hollywood Juggernaut Final Draft to run for their money. Its name is FadeIn And guess what ? it’s a cheap alternative that costs you only $ 79.

As a freelance screenwriter, I have been writing spec scripts since summer 2003 when I got my hand on the hard copy of RoboCop. Since them, I started writing screenplays for my own enjoyment but sadly I never had a chance to complete them (writer’s block maybe). Back then, I used Word 2003 as my primary script processing software.



Later on, I stumbled on Final Draft 7.x —  a software that has been used by many renowned screenwriters in the industry. AVATAR and Titanic’s director James Cameron, compares his purchased copy of Final Draft as a Ferrari.  The only catch is I’m not as rich as James Cameron to acquire a licence of Final Draft that costs a whooping $ 250.

However, after hearing Seth Boston, a writer from GOTHAM TV Show, making a switch from Final Draft to FadeIn,  my initial thought was, “okay, let’s give it a try”.  The end result is just amazing, FadeIn is by far the best and the cheapest alternative to both Final Draft and Movie Magic Screenwriter 6. It offers all the tools you need to write, edits, lock and revise your drafts before submitting them for production.  FadeIn software sports a streamlined, super clean, User Interface, that let you focus on the content of your story.

A copy of FadeIn costs only $ 79 and it is available right on the official website.